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3 Free Super|Brie + 9th September

September 9, 2013 Leave a comment

Free SB+

MouseHunters, the king is giving away another 3 SUPER|brie +!

Click here to obtain them: http://htgb.co/18EHGO6

MouseHunt New Area Release: Claw Shot City

June 25, 2013 1 comment

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New area release and quick first hand AMHU Guide here, a more detailed Claw Shot City guide is also up now!

Require Rank: Lord/Lady +
Area: Varmint Valley – Claw Shot City

  • Once you travelled there, first thing you should do is jump in the trapsmith and buy a S.L.A.C. trap (a new power type: Law Power)
  • 2ndly check out the charm store and grab a dozen of Prospector’s Charm to help you out with the sorta “powerless” trap
  • Try to use high power base like GTB to boost your Catch Rate
  • Then just wait and pray that you will catch your Bounty Hunter ASAP to find a Wanted Poster to really get started with the area.

Note: Using the Sheriff’s Badge Charm, hunters who encounter a Bounty Hunter Mouse are guaranteed to catch him, this will greatly help you but required 10 FC or 1 dollar to get 2 through donation or buy it from the market, right now it’s 390k gold each.

[AMHU] Feedback Friday Review June 7th 2013

June 7, 2013 2 comments

This week is the chatting and mailbag Feedback Friday!

Mailbag

Is Rift base a requirement to the next area?
No – but if you mean the next rift related area, then we “can not say”.

The update of 3 bosses mice in Living Garden and the related area introduce a lot of story lines. Will this happen only once or there will be more story lines in the future areas?
We strive to add lots of game lore to the appropriate areas. Not all of them will have the same amount of “backstory” as LG has, but we do want to continue adding new Plankrun pages in the future.

If we can possibly get a confirm button for the LG poor mechanism, it is very near the map drop down menu and we can easily miss click it or click twice by mistake.
We will ask Andrew when he is back and he is the Java script kinda guy and see how easy it is to fix this and let you know.

Who came up with the original concept of a game base on catching mice.
Brian storm into the old closet of an old office we had, “how about a game you have mouse trap made!” The very first idea was having a trap with a perk like a secondary trap. The ideas was sent to Jacob (and he wasn’t working with HitGrab at the time) and he sent back the drawings and they were surprisingly awesome! Actually before the horn, it was just purely real live trap and just click it and see what happens!

What next and when?
Something cool AND soon!

Will there be new stuffs added to the tournament store and the price shops?
We do want to add more stuff into those shops, but right now we had to work on new contents first. We want to but it’s not on the schedule right now.

A picture of new mouse was posted to the Facebook page on the 25th of April, according to the post the King scout had spotted the new mice. When will we be able to catch one?
Not right here just yet. haha~

Any teasers about mouse 400?
The original idea was having a 400th mice and doing something special on it and back then we were working on crystal library and then a lot of contents were worked on. So right now we are still working on new content so it might not happen soon.

There is a former discussion on ghost point or double hunts, any idea of eliminating on the ghost points?
We had several passes at the fix, we tried different things and had different ideas. To really fix the main core of the issue it’s right in the main game code which we really don’t want to edit or do often. Right now we are working on the new game content, we really don’t have the Dev hours and do long hours of testing to make sure it’s working. It is actively on our mind right now, but just don’t have the hard fix yet.

Mousehunt API, toolbars and script maker’s blog and such for public?
We have something like that, but we have no intention of making them public.

Chat Question

How is your MouseHunt progress?

Then Dave shows off his rumble cheese.

showoff lol

Are you encouraged to play MouseHunt at work?

There isn’t a policy for that, but we all naturally enjoy playing it at work.

Dave: Let’s give you a preview of what is coming to MouseHunt mobile next.

mobile spoilers

This shows up when you click the setting button.

That’s it for this week, hope you enjoy the FBF Review by Asia MouseHunt Union Guide. Subscribe the blog or like our facebook page to get updates on more MouseHunt news and FBF next week!

You should go check out the first part of the live stream.

For the rest of the recordings go to the past broadcast list.

Happy Hunting!

[AMHU] Feedback Friday Art Edition Review May 31st 2013

June 1, 2013 2 comments

This Friday on Earth with Jacob, he drew two more “Wild West” mice during his recording. One of them is a common western mouse that you will expect to catch him a lot in the upcoming new area, a low class rookie bandit – Ruffian Mouse. The second mouse that Jacob drew was a Tumbleweed “Mice” with a dozen of mice being tangled inside a tumbleweed. As usually I took a few screenshot from the live recording to let you all have a look and taste what they look like.

ruffian mouse

Ruffian Mouse

close up of bandit

 

Close up of Ruffian Mouse

 

tumbleweed_reader

Close up of one mouse inside the tumbleweed

tumbleweed mice

Tumbleweed Mouse

That’s it for this week, hope you enjoy the FBF Art Edition Review by Asia MouseHunt Union Guide. Subscribe the blog or like our facebook page to get updates on more MouseHunt news and FBF next week!

You should go check out the first part of the live stream.

For the rest of the recordings go to the past broadcast list.

Happy Hunting!

[AMHU] Feedback Friday Art Edition Review 18th May 2013

It’s FBF “Art Edition” so what do you expect? Yes our art wizard Jacob show his magic on the drawing “paper” again. This week Jacob continues to draw another Wild West mouse, the “Gambler Mouse” or “Poker Mouse”? The idea was started from a great suggestion from a viewer again. It was an image of a River Boat Gambler.

So who is this Gambler Mouse? From the look of his appearance and outfit, he is a master of gambling, especially at card games such as poker. He also seem to be a master of “cheating” with cards all hidden inside his clothing here and there.

I got a few screen shots from Jacob’s recording this week, enjoy!

poker face2

Close up on his face

Pokerpoker3

Upper Body

Screenshot_4

Final Artwork

That’s it for this week, hope you enjoy the FBF Art Edition Review by Asia MouseHunt Union Guide. Subscribe the blog or like our facebook page to get updates on more MouseHunt news and FBF next week!

You should go check out the first part of the live stream.

For the rest of the recordings go to the past broadcast list.

Happy Hunting!

[AMHU] Feedback Friday Art Edition Review May 10th 2013

This week Jacob the “MouseHunt Art Wizard” drew another Wild West theme mouse, where the week before last week was the Undertaker and this week is something more epic! This week’s theme was started base on Giorgio’s idea of Bon Jovi themed mouse – wanted dead or alive song.

So at the end the idea came to a cowboy with a steam engine robotic horse. First the horse was being drawn by following one of the viewers’ link to a steam punk horse. The finish sketch of the mechanical horse is shown below:

Mechanic Horse

Then Jacob moved on to drawing the cowboy riding the fearsome horse and end up with the epic and awesome art work at the end. Below are a 2 screen shots that I had taken from Jacob’s recording.

Cowboy_robotic horse

Final_cowboy with robot horse

Jacob had done his magic again! Another pure awesome mice had being summoned! Really can’t wait till the release of the Wild West area and start catching these wonderful mice.

That’s it for this week, hope you enjoy the FBF Art Edition Review by Asia MouseHunt Union Guide. Subscribe the blog or like our facebook page to get updates on more MouseHunt news and FBF next week!

You should go check out the first part of the live stream.

For the rest of the recordings go to the past broadcast list.

Happy Hunting!

[AMHU] Feedback Friday Review 3rd May 2013

May 3, 2013 5 comments

This week is the first Feedback Friday (FBF) of May sadly there weren’t any spoilers this week, but just mainly Q&A.

Recent Tweaks/Updates

  • This week the inventory had updated with new tabs for the special and collectibles sections. Check out our news post for full descriptions of all the features. 

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  • Trap rendering upgraded – the mini animation effect when changing trap setup. This upgrade had also improved the performance of setup change process. Now you won’t get a mice shaking its head when changing setup and it’s rather instant now. (Note: when opening up the trap/base list, the loading time is still there)

Question & Answers

  • When will we get something more than just open all or one?
    • Due to the complexity of the code for inventory right now, it is rather hard to implement, so it’s not going to be worked on till later
  • Will we get individual mouse scoreboards?
    • Right now we are using the older systems
    • We had found smarter systems tho
    • However improving game performance and new contents have top priorities so this will not be worked on yet
  • When will the rest of the Rfitwalk set be coming?
    • It’s not currently in production, it will be worked on in the near future

Franco’s joke of the new content?

  • “We are building the ship today, you will be buying parts to build it. It will take you to the new island!” 
    • The devs over reacted when Franco said it like a spoiler (Just think this is worth mentioning)

Anyway that’s the most interesting things in this week’s FBF. Thanks for reading this review brought to you by AsiaMH Union Guide! Subscribe the blog or like our facebook page to get updates on more MouseHunt news and FBF next week!

The live stream recording can be watched with the link below:
http://www.twitch.tv/hitgrab/b/398925860

Happy Hunting!

Inventory Tweak Update

April 29, 2013 1 comment

As mentioned before in April 12th’s Feedback Friday, Dev was going to upgrade the inventory to make it more organized, with the addition of categories and multiple tabs all together in one place. Not long later it’s finally here! I will take you all through the new features added in this update.

Last updated: 4th of May 2013

  • Firstly as can be seem from the screen shot below, now all individual sections under the inventory is all in one place with the use of multiple tabs on the top. Where as before we had to go down the inventory menu at the top to visit each place.
  • The first 5 tabs range from “cheese” to “special” remains the same user interface, how ever you will notice big changes had being done to the “Collectibles” tab. Now all collectibles are divided into categories, additionally you can click the category tabs on the left side to see the collectibles in specific group.

New Inventory

  • Recently they had also added tabs for the special section, makes it much easier to browse the specific items are you checking out.

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  • Another interesting feature would be the hover over feature where you can do specific actions to some of the collectibles by hovering your mouse over it and click the button. 

INV-Hover

Personally I really like this minor changes to the inventory. Now it’s much easier to navigate and for the collectors, it’s much easier to browse their lovely collectibles! I was hope there will be categories added for the trap section to separate different types of trap types. Well the changes so far is pretty neat.

Anyway hope you all enjoy the changes so far! Happy Hunting!

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